This is a small application made in Unity that depicts a scene in nature with a sheep going towards grass to eat it, and a flock of ducks flying around the scenery. There are no animations and the assets used were from the Unity store.
This app is programmed in C# and uses several autonomous agent algorithms such as flocking, pathfinding, flowfield, and resistance.
Sheep POV in which it seeks nearby grass and moves to it to eat it.
The point of view of the flock of ducks as it travels around the map; birds moving together.
Debug lines that are visible and show the constantly moving and updating vectors of the agents.