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andy-ong

"Field Simulation"

Solo Project

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This is a small application made in Unity that depicts a scene in nature with a sheep going towards grass to eat it, and a flock of ducks flying around the scenery. There are no animations and the assets used were from the Unity store.

This app is programmed in C# and uses several autonomous agent algorithms such as flocking, pathfinding, flowfield, and resistance.

Screenshots:

Sheep POV in which it seeks nearby grass and moves to it to eat it.

The point of view of the flock of ducks as it travels around the map; birds moving together.

Debug lines that are visible and show the constantly moving and updating vectors of the agents.